Using a game empowered crowd and satellite imaging to create maps and data labels to train AI systems.

Past and Current Partners

African Development Bank, European Space Agency, The Hague Center for Strategic Studies

Active Countries
More than 4 countries
Thematic area(s)
Climate, Crisis, Gender, Other
Proprietary Software, Cloud, Gaming, AI.
Organisation Name

The Problem

Ongoing field work is often costly, time-consuming, sometimes even dangerous, and reliant on fragmented information. With Cerberus’s mapping and labeling capabilities, we can now eliminate those risks taking away the need to visit or help to pre-plan interventions by exploring the terrain first. With our trained crowd mapping remotely based on satellite imagery augmented by modern gaming mechanics we can zoom in down to 30 centimeters and generate maps and data labels to train machines at high speed.

The Solution

Cerberus her own community of gamers (the crowd) to create maps and data-labels from very high-resolution satellite imagery. The use cases vary by client. For example, an organization interested in food security may ask players to map wheat stocks. They've mapped various other crops, water infrastructure, and energy grids. They also do crisis mapping for disasters and human conflict in Iraq, where they created direct situational assessments which helped target aid to locations where it was most needed. During the ISIS threat they discovered Jezidi refugees in a matter of hours.

How it works?

  • 1: We identify the goal of the user (e.g. a dam has been installed, is the area improving down stream)
  • 2: We acquire the relevant satellite imagery, and do required calibrations for being inserted in the game to have maximum image quality.
  • 3: With the user we agree the map features (layers) to be labeled or mapped. For example: rivers, farms, wells, roads, healthy vegetation etc.
  • 4: We activate the game and run a social media campaign.
  • 5: The players get to work, and after days or weeks, we download the results from our game servers and generate the end products.
  • Note, our end data can be shared as maps, or individual data labels to train AI algorithms. Upon the user’s request the data can be shared as an ‘open data’ policy.
Digital X Solution Cerberus

Bridging the digital divide

The Cerberus gaming community exists out of over 100 000 of which a large portion of them is living in emerging nations. Many of them are female and always ready to help when we need the eyes of many. While being trained and immersed in real world situations the crowd goes to work. Cerberus imagines a future where the crowd not only maps and discover, but also gives inputs for possible improvements. As project areas are 3D, this can allow the crowd to 'build' things virtually and use their help with localization.

Impact and highlights

Cerberus can help organizations answer questions about their programs and provide direct situational assessments. For example, if an organization invests in water related improvements, Cerberus can map around the intervention to observe the impacts. Using satellites they can cover more ground, very rapidly, more safely, and at lower cost than in-person field visits.

Plans for expansion

Cerberus key focus is to work in countries which are developing. They have a competitive advantage: highest quality satellite data near real time. There is still so much to be mapped, and let alone still so much to be understood and they believe this is only the beginning.